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Facebook IPO Date Approaches: 5 Reasons You Shouldn’t Buy Stock

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Facebook mentions how users could “turn their noses up” at new products or features on the site, as well as the danger of patent and copyright lawsuits, the threat of malware and viruses, and how people could sue Facebook for any kind of content, including defamatory content, or infringements on intellectual property or copyright....
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To Heck With Most of the Industry, NimbleBit is Continuing to Make Free-to …

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To Heck With Most of the Industry, NimbleBit is Continuing to Make Free-to …

In an age where game studios are talking to behavioral psychologists and hiring retention experts and monetization specialists in a rush to juice the most out of free-to-player gamers, there’s at least one studio developing free-to-play games that doesn’t care about metrics, compulsion loops, and user acquisition. Game business never informs game design at...
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Sunday Thoughts: Experiments With Pricing

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Sunday Thoughts: Experiments With Pricing

Let’s just get this out of the way before we start, I don’t want to talk about day one DLC. Yes, it’s becoming a big part of the way games are funded and sold, but I feel we’ve covered it enough this week. No, I’d like to look at the general way that the gaming...
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Hey, Kid, Got a Dollar?

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About a week ago, I was poking around looking for a new game for my iPhone. I checked the EA Daily Deals site and they were featuring a game called Monopoly Hotels. I assumed, since they were advertising it as a “deal” that maybe it was a paid app game that had gone on...
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Two schools of thought: High-tech vs. no-tech

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Post Contributor Badge This commenter is a Washington Post contributor. Post contributors aren’t staff, but may write articles or columns. In some cases, contributors are sources or experts quoted in a story. More about badges | Request a badge ... more at article source
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Why ‘Whale Trail’ Is Going Free-To-Play, And How A Flop Is Seen As A Journey

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Why ‘Whale Trail’ Is Going Free-To-Play, And How A Flop Is Seen As A Journey

London-based design studio ustwo created a heck of a game in Whale Trail, but it’s failing as a commercial entity. It’ll never hit the App Store top 10. The face of its bubbly and wide-eyed mascot, Willow, will never grace products like panties or fruit snacks. And at its current pace, it’ll be awhile...
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Partnering vs. self-publishing: how independent should you really be?

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Partnering vs. self-publishing: how independent should you really be?

“We do not write a marketing plan, marketing doesn’t work.” – Indie developer in recent email conversation Independent game studios have the tendency to revert from publishing partners when it comes to commercializing their games on digital distribution channels. Doing it yourself is implicitly assumed by adopting the label ‘independent’ and has certain obvious...
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Despite Movement In The Opposite Direction, NimbleBit Continues To Make Free …

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Despite Movement In The Opposite Direction, NimbleBit Continues To Make Free …

In an age where game studios are talking to behavioral psychologists and hiring retention experts and monetization specialists in a rush to juice the most out of free-to-player gamers, there’s at least one studio developing free-to-play games that doesn’t care about metrics, compulsion loops, and user acquisition. Game business never informs game design at...
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Portable gaming’s ‘Race to Zero’

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Portable gaming’s ‘Race to Zero’

Despite their occasional protests to the contrary, both Nintendo and Sony have seen the pervasive mobile market take chunks of the portable gaming industry. The mobile app space burgeoned as game developers undercut each other constantly, in a race toward 99 cents that set a buck as the de facto price point for the...
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