Posts Tagged ‘ Triple Town ’

iOS Games My Mom Doesn’t Hate

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iOS Games My Mom Doesn’t Hate

Moms and video games. I know there are always exceptions, but, at least for my generation, more often than not the two just don’t mix. I’ve spent over 25 of my 31 years playing them, and my mom has spent almost as much time expressing her distaste for them, specifically, she said, “all that...
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Anonymous attacks Zynga for the ‘outrageous treatment’ of its employees

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It appears that Anonymous, the self-styled vigilantes of the internet, are now targetting social gaming giant Zynga. Of course, in these situation, we have no idea who actually is targetting Zynga or whether they can do what they say they can. Still, someone has posted a YouTube video (although not on the official Anonymous...
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Anonymous attacks Zynga for the outrageous treatment of its employees

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It appears that Anonymous, the self-styled vigilantes of the internet, are now targetting social gaming giant Zynga. Of course, in these situation, we have no idea who actually is targetting Zynga or whether they can do what they say they can. Still, someone has posted a YouTube video (although not on the official Anonymous...
Read More »

The Charticle: Just how successful are clones on the App Store anyway?

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Last week, Spry Fox’s legal battle with 6waves came to a close.  The case centred around the question of whether 6waves had infringed Spry Fox’s copyright by releasing a supposed Triple Town clone – Yeti Town - following early access to Spry Fox’s title when it was seeking out a publisher. After 6waves’ motion to...
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Apps millionaire Simon Oliver bringing Okabu back to iOS and Android

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Apps millionaire Simon Oliver bringing Okabu back to iOS and Android

In app terms, 2008 feels a world away. Apple launched its App Store in July that year, and issued a press release trumpeting 10m downloads in its first weekend. Fast forward to March 2012, and a single game – Angry Birds Space – was hitting the same three-day milestone, albeit on iOS, Android and PC/Mac. Times...
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For Creators of Games, a Faint Line on Cloning

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Vlambeer, a small start-up based in the Netherlands, made a free online game in 2010 called Radical Fishing. The game involved catching fish with a hook, reeling them in and tossing them in the air, and then shooting them with a gun. Radical Fishing became popular, so Vlambeer planned a sequel, Ridiculous Fishing, for...
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Guest column: Don’t clone my indie game, bro

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Guest column: Don’t clone my indie game, bro

Guest column: Don’t clone my indie game, bro A noisy blend of peer-reviewed conference, job/product expo and reunion party, the Game Developers Conference (GDC) showcases the industry’s hottest trends, from its most innovative game-play experiences, to its top-trending peeves and squabbles. I am hereby prepared to ‘call’ the 26th GDC’s Peeve Of The Year....
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Tiny Tower iPhone ‘clone’ Dream Heights makes a home on the European App Store

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Controversial iPhone tower-management sim Dream Heights has finally set up residence on the European App Store. The game, which puts you in charge of a tower block and all of its residents, caused a minor uproar when it debuted on the Canadian App Store back in January. Upon downloading Zynga’s latest freemium title, players...
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Game makers face uphill battle proving copyright infringement in court

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Game makers face uphill battle proving copyright infringement in court

The idea of copying a successful game concept and profiting off of your own version is practically as old as the game industry itself—just look at the countless Pong clones released in the wake of the Atari original (which itself may have been copied from another source… but that’s another story). The idea of...
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